Added acceleration and made smaller files
Hoverbear » Devlog
I added a speed-up mechanic. I intend to make it give you more points, the faster you go.
I've also been shrinking the files down. The sound effects take up a lot of data so I reduced them in Audacity. The same can be said for the title screen and others. Shrinking the files with Irfanview have yielded some nice results.
Files
Hoverbear.zip Play in browser
Dec 04, 2022
Hoverbear
Dodge trees in this fast-paced 20 second minigame!
Status | Released |
Author | Villiamu |
Genre | Action |
Tags | 2D, Anime, bear, Fast-Paced, hoverbear, Speedrun |
Accessibility | One button |
More posts
- Minor Performance UpdatesDec 03, 2022
- Resized the screen to make it easier to playDec 03, 2022
- Updated to HTML5, mobile friendlyDec 03, 2022
- Huh. Tree multiplier ain’t working on mobile.Dec 02, 2022
- Tweaked gfx for HoverbearDec 02, 2022
- Updated score and screen sizeDec 01, 2022
Comments
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I've also noticed a performance drop. Perhaps object pooling the trees will help, as I understand deleting objects (the trees) would be a huge performance hit.